Server profile
VladimirServer
Offline, with 1 of 1 players on; ranked #14,830 of every public Rust server, the top 67%. It last wiped 26d ago.
Offline 143.14.123.185:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does VladimirServer wipe?
Too few wipes are on record for VladimirServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 7 hours ago.
Server details
Which Rust version is VladimirServer on?
Rust network protocol 2635 and build 168909 on Windows is what VladimirServer runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is VladimirServer, and is it up at the moment?
VladimirServer is offline at the moment; the last time it was seen was 5 days 7 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. The first record Rust Insights has of it is 24 October 2026.
Where does VladimirServer run from?
No region is published by VladimirServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 143.14.123.185:28015.
Lists and tags
Which meanings sit behind the tags on VladimirServer?
These tags come from VladimirServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does VladimirServer appear?
These Rust Insights lists include VladimirServer: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on VladimirServer right now?
VladimirServer is offline at the moment; the last sighting was 5 days 7 hours ago. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does VladimirServer place?
On player hours for the last seven days, VladimirServer sits at #14,830, inside the top 67% of ranked servers.
Map and rules
What settings and rules apply on VladimirServer?
The name of VladimirServer does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on VladimirServer?
The game generates the map on VladimirServer, which is procedural.
Connecting
How can you get onto VladimirServer?
Open the console with F1 in Rust and enter client.connect 143.14.123.185:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.