Server profile
localhost
Offline, with 1 of 1 players on; ranked #13,021 of every public Rust server, the top 58%. It last wiped 16d ago.
Offline 143.105.203.191:25566 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does localhost wipe, and how often?
Its rhythm cannot be read yet: localhost has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 2 hours ago.
Server details
What Rust version is live on localhost?
Running on Windows, localhost is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is localhost, and is it up at the moment?
localhost is offline at the moment; the last time it was seen was 6 days 23 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. On 17 October 2026 is when Rust Insights first saw it.
In which location does localhost sit?
A region is not published by localhost. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 143.105.203.191:25566.
Lists and tags
Which meanings sit behind the tags on localhost?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what localhost publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does localhost turn up among the Rust Insights lists and filters?
localhost appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of localhost look like?
localhost was last seen 6 days 23 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.
Where does localhost sit in the rankings?
Player hours over seven days put localhost at #13,021, within the top 58% of the ranked field.
Settings and rules
What are the settings and rules for localhost?
Nothing about gather rate is given in the name of localhost. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on localhost?
A procedural map, generated by the game, is what localhost runs.
How to join
How do you connect to localhost?
To connect, start Rust and enter client.connect 143.105.203.191:25566 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.