Server profile
Home
Offline, with 0 of 7 players on; ranked #15,154 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 143.105.201.9:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Home wipe?
Its rhythm cannot be read yet: Home has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 1 hours have passed since its current world was created.
About the server
What Rust version is live on Home?
The Rust build is network protocol 2634 and build 166494, running on Linux, for Home. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Home, and is it online?
Offline at the moment, Home was last seen 13 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
Where does Home run from?
There is no region published for Home. Rust Insights reports the location a server declares, not the physical place of the machine. 143.105.201.9:28015 is where it answers.
Server tags
What is meant by each tag on Home?
These tags come from Home and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): It holds 7 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Home turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Home are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Home look like?
Home was last seen 13 days 16 hours ago and is offline right now.
In the ranking of Rust servers, where does Home place?
Player hours over seven days put Home at #15,154, within the top 70% of the ranked field.
Rules and settings
How is Home configured, and what rules apply?
No gather rate appears in the name of Home. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on Home?
A procedural map, generated by the game, is what Home runs.
Join
How do you connect to Home?
To connect, start Rust and enter client.connect 143.105.201.9:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.