Server profile
Home
Offline, with 0 of 7 players on. It last wiped 55d ago.
Offline 143.105.199.48:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Home wipe?
Its rhythm cannot be read yet: Home has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 5 hours ago.
Server details
On what version does Home currently run?
The Rust build is network protocol 2633 and build 162929, running on Linux, for Home. The same protocol is required to join, and Steam takes care of updating it.
Has Home stayed online, and is it up now?
The last sighting of Home was 45 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Home?
No region is published by Home. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 143.105.199.48:28015.
Server tags
What is meant by each tag on Home?
When the game's server browser reads Home, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): It holds 7 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Home turn up among the Rust Insights lists and filters?
These Rust Insights lists include Home: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Home right now?
Home was last seen 45 days 23 hours ago and is offline right now.
Map and rules
What are the settings and rules for Home?
Nothing about gather rate is given in the name of Home. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
Which map is live on Home?
A procedural map, generated by the game, is what Home runs.
Join
What is the way to join Home?
Open the console with F1 in Rust and enter client.connect 143.105.199.48:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.