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Rust Insights

Server profile

Dev Environment - Bot Testing

Offline, with 1 of 10 players on; ranked #13,747 of every public Rust server, the top 62%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,747ranktop 62%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average71/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average119/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average43/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average129/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Dev Environment - Bot Testing wipe, and on which day?

The record of Dev Environment - Bot Testing's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 15 hours have passed since its current world was created.

About the server

What Rust version is live on Dev Environment - Bot Testing?

Rust network protocol 2634 and build 166652 on Windows is what Dev Environment - Bot Testing runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Dev Environment - Bot Testing, and is it up at the moment?

Offline at the moment, Dev Environment - Bot Testing was last seen 22 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 6 October 2026.

In which location does Dev Environment - Bot Testing sit?

There is no region published for Dev Environment - Bot Testing. Rust Insights reports the location a server declares, not the physical place of the machine. 143.105.195.137:28015 is where it answers.

Tags

Which meanings sit behind the tags on Dev Environment - Bot Testing?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Dev Environment - Bot Testing publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Dev Environment - Bot Testing?

Dev Environment - Bot Testing appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Dev Environment - Bot Testing right now, and how does that number move?

Dev Environment - Bot Testing was last seen 22 days 13 hours ago and is offline right now.

How does Dev Environment - Bot Testing compare with other Rust servers in the ranking?

Player hours over seven days put Dev Environment - Bot Testing at #13,747, within the top 62% of the ranked field.

Map and rules

What are the settings and rules for Dev Environment - Bot Testing?

Nothing about gather rate is given in the name of Dev Environment - Bot Testing. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

Which map is live on Dev Environment - Bot Testing?

A procedural map, generated by the game, is what Dev Environment - Bot Testing runs.

Join

How do you connect to Dev Environment - Bot Testing?

Open the console with F1 in Rust and enter client.connect 143.105.195.137:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.