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Rust Insights

Server profile

RUST: NOT FRIENDLY - Local Development

Offline, with 0 of 4 players on; ranked #16,685 of every public Rust server, the top 70%. It last wiped 28d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#16,685ranktop 70%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average264/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average97/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average129/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average37/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average47/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does RUST: NOT FRIENDLY - Local Development wipe, and how often?

Too few wipes are on record for RUST: NOT FRIENDLY - Local Development to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 3 hours ago.

Server details

On what version does RUST: NOT FRIENDLY - Local Development currently run?

Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RUST: NOT FRIENDLY - Local Development, and is it up at the moment?

Offline at the moment, RUST: NOT FRIENDLY - Local Development was last seen 28 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.

What location is listed for RUST: NOT FRIENDLY - Local Development?

There is no region published for RUST: NOT FRIENDLY - Local Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 143.105.151.63:28015 is where it answers.

Lists and tags

What is meant by each tag on RUST: NOT FRIENDLY - Local Development?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what RUST: NOT FRIENDLY - Local Development publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RUST: NOT FRIENDLY - Local Development turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RUST: NOT FRIENDLY - Local Development are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on RUST: NOT FRIENDLY - Local Development right now?

RUST: NOT FRIENDLY - Local Development is offline at the moment; the last sighting was 28 days 1 hours ago.

In the ranking of Rust servers, where does RUST: NOT FRIENDLY - Local Development place?

The player-hours ranking for the last seven days puts RUST: NOT FRIENDLY - Local Development at #16,685, among the top 70% of all ranked servers.

Settings and rules

What are the settings and rules for RUST: NOT FRIENDLY - Local Development?

The name of RUST: NOT FRIENDLY - Local Development does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on RUST: NOT FRIENDLY - Local Development?

A procedural map, generated by the game, is what RUST: NOT FRIENDLY - Local Development runs.

Connecting

What is the way to join RUST: NOT FRIENDLY - Local Development?

Type client.connect 143.105.151.63:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.