Server profile
TestServer
Offline, with 0 of 10 players on; ranked #15,021 of every public Rust server. It last wiped 73d ago.
Offline 142.93.124.180:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TestServer wipe, and on which day?
Too few wipes are on record for TestServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 73 days 7 hours have passed since its current world was created.
About the server
What Rust version is live on TestServer?
Running on Linux, TestServer is on Rust network protocol 2632 and build 160556. The same protocol is required to join, and Steam takes care of updating it.
Has TestServer stayed online, and is it up now?
TestServer is offline at the moment; the last time it was seen was 44 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for TestServer?
There is no region published for TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 142.93.124.180:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs160556 (Build): Build 160556 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TestServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TestServer appear?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of TestServer look like?
TestServer was last seen 44 days 18 hours ago and is offline right now.
In the ranking of Rust servers, where does TestServer place?
On player hours for the last seven days, TestServer sits at #15,021, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on TestServer?
No gather rate appears in the name of TestServer. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
How to join
What is the way to join TestServer?
To connect, start Rust and enter client.connect 142.93.124.180:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.