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Rust Insights

Server profile

A LOW.MS Rust Server

Online, with 0 of 50 players on; ranked #6,384 of every public Rust server, the top 29%. It last wiped 5d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 3
#6,384ranktop 29%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75103:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 16:58 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040003:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 16:58 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days usual gap between real wipes
25% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
60% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctTue 20 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:58 UTC1d ago – – running 0
Fri 23 Oct, 11:06 UTC5d ago 2 held half 4.2 days 0
Tue 20 Oct, 22:08 UTC8d ago 2 held half 2.5 days 0
Sat 17 Oct, 21:13 UTC11d ago 1 halved by day 1 3 days 0
Thu 15 Oct, 21:14 UTC13d ago 3 halved by day 1 2 days 0
Tue 13 Oct, 19:41 UTC15d ago 1 held half 2.1 days 0
Fri 9 Oct, 14:42 UTC19d ago 3 halved by day 2 4.2 days 0
Sat 3 Oct, 18:19 UTC25d ago 2 held half 5.8 days 0
Thu 1 Oct, 19:38 UTC FW27d ago 2 – 1.9 days 0
Tue 29 Sep, 12:12 UTC29d ago 6 halved by day 1 2.3 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does A LOW.MS Rust Server look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 5 hours after it started. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does A LOW.MS Rust Server wipe, and on which day?

No next wipe can be predicted for A LOW.MS Rust Server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 15 hours ago.

Server

How well does A LOW.MS Rust Server perform?

The 48-hour average for server fps is 211, and 97 was the lowest seen. At its highest the entity count reached 170,391: buildings, deployables and everything else. The highest memory figure was 2,841 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on A LOW.MS Rust Server?

The Rust build is network protocol 2635 and build 168909, running on Windows, for A LOW.MS Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A LOW.MS Rust Server, and is it up at the moment?

Right now A LOW.MS Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 19 September 2026.

What location is listed for A LOW.MS Rust Server?

No region is published by A LOW.MS Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 142.91.157.252:28025 is where it answers.

Tags

How should you read the tags listed for A LOW.MS Rust Server?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what A LOW.MS Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature A LOW.MS Rust Server?

These Rust Insights lists include A LOW.MS Rust Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on A LOW.MS Rust Server right now?

A LOW.MS Rust Server shows 0 players at the moment, against 50 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does A LOW.MS Rust Server place?

The player-hours ranking for the last seven days puts A LOW.MS Rust Server at #6,384, among the top 29% of all ranked servers.

Settings and rules

What are the settings and rules for A LOW.MS Rust Server?

Nothing about gather rate is given in the name of A LOW.MS Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on A LOW.MS Rust Server?

The game generates the map on A LOW.MS Rust Server: procedural, size 2,000, seed 2011482507. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto A LOW.MS Rust Server?

To connect, start Rust and enter client.connect 142.91.157.252:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.