Skip to the story

Live edition32,278 playing on 11,650 servers

Rust Insights

Server profile

HordeMind Dev

Offline, with 0 of 8 players on; ranked #15,600 of every public Rust server, the top 71%. It last wiped 36d ago.

Filed under moddedoxide
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#15,600ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average0/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does HordeMind Dev wipe, and on which day?

Its rhythm cannot be read yet: HordeMind Dev has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 36 days 8 hours have passed since its current world was created.

Server details

On what version does HordeMind Dev currently run?

Running on Windows, HordeMind Dev is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

Has HordeMind Dev stayed online, and is it up now?

Offline at the moment, HordeMind Dev was last seen 34 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 22 September 2026.

What location is listed for HordeMind Dev?

A region is not published by HordeMind Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 142.183.237.91:28015 is where it answers.

Tags

Which meanings sit behind the tags on HordeMind Dev?

These tags come from HordeMind Dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does HordeMind Dev turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry HordeMind Dev are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on HordeMind Dev right now?

HordeMind Dev is offline at the moment; the last sighting was 34 days 22 hours ago.

Where does HordeMind Dev sit in the rankings?

On player hours for the last seven days, HordeMind Dev sits at #15,600, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for HordeMind Dev?

Nothing about gather rate is given in the name of HordeMind Dev. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on HordeMind Dev?

The game generates the map on HordeMind Dev, which is procedural.

Join

What is the way to join HordeMind Dev?

To connect, start Rust and enter client.connect 142.183.237.91:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players It holds 8 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.