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Rust Insights

Server profile

AMP Powered Rust Server

Online, with 0 of 10 players on; ranked #7,532 of every public Rust server, the top 34%. It last wiped 6d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 2
#7,532ranktop 34%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:32 UTC6d ago 1 – running 0
Wed 21 Oct, 18:07 UTC7d ago 1 – 1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average144/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On AMP Powered Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.

How often does AMP Powered Rust Server wipe, and on which day?

Too few wipes are on record for AMP Powered Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 days 15 hours ago.

Server

How well does AMP Powered Rust Server perform?

The 48-hour average for server fps is 235, and 193 was the lowest seen. At its highest the entity count reached 47,347: buildings, deployables and everything else. Memory use peaked at 4,198 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does AMP Powered Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what AMP Powered Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for AMP Powered Rust Server, and is it online?

AMP Powered Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 14 hours ago. It spent 165 of the last 7 full days' 168 hours up, 98% of the time. Rust Insights first logged this server on 21 October 2026.

In which location does AMP Powered Rust Server sit?

A region is not published by AMP Powered Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 142.172.95.156:28015.

Lists and tags

Which meanings sit behind the tags on AMP Powered Rust Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what AMP Powered Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does AMP Powered Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry AMP Powered Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on AMP Powered Rust Server right now?

Of its 10 slots, AMP Powered Rust Server currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 02:00 UTC, averaging 1 players.

How does AMP Powered Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, AMP Powered Rust Server sits at #7,532, inside the top 34% of ranked servers.

Map and rules

What are the settings and rules for AMP Powered Rust Server?

Nothing about gather rate is given in the name of AMP Powered Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on AMP Powered Rust Server?

AMP Powered Rust Server runs a procedural map of size 3,000 with seed 396664, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto AMP Powered Rust Server?

To connect, start Rust and enter client.connect 142.172.95.156:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.