Server profile
14 PK TEST SERVER
Offline, with 1 of 10 players on; ranked #12,953 of every public Rust server, the top 60%. It last wiped 22d ago.
Offline 142.113.168.15:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does 14 PK TEST SERVER wipe?
The record of 14 PK TEST SERVER's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 6 hours ago.
About the server
Which Rust version is 14 PK TEST SERVER on?
Rust network protocol 2634 and build 167781 on Windows is what 14 PK TEST SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is 14 PK TEST SERVER, and is it up at the moment?
The last sighting of 14 PK TEST SERVER was 12 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
In which location does 14 PK TEST SERVER sit?
No region is published by 14 PK TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 142.113.168.15:28015 is where it answers.
Server tags
Which meanings sit behind the tags on 14 PK TEST SERVER?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 14 PK TEST SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does 14 PK TEST SERVER turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry 14 PK TEST SERVER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on 14 PK TEST SERVER right now?
The last time 14 PK TEST SERVER was seen online was 12 days 14 hours ago, and it is offline now.
Where does 14 PK TEST SERVER sit in the rankings?
On player hours for the last seven days, 14 PK TEST SERVER sits at #12,953, inside the top 60% of ranked servers.
Settings and rules
What are the settings and rules for 14 PK TEST SERVER?
Nothing about gather rate is given in the name of 14 PK TEST SERVER. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on 14 PK TEST SERVER?
The game generates the map on 14 PK TEST SERVER, which is procedural.
Connecting
What is the way to join 14 PK TEST SERVER?
Type client.connect 142.113.168.15:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.