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Rust Insights

Server profile

Prosit

Online, with 0 of 125 players on; ranked #6,172 of every public Rust server, the top 28%. It last wiped 10d ago.

Filed under moddedoxide
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak 3
#6,172ranktop 28%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.5 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:58 UTC10d ago 1 – running 0
Sun 4 Oct, 20:46 UTC22d ago 1 halved by day 4 12.8 days 0
Thu 24 Sep, 16:01 UTC33d ago 0 – 10.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average207/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average186/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average179/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Prosit?

The average busiest point of its recent wipes was 1 players. 3 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

How often does Prosit wipe, and on which day?

There is no next wipe to predict: Prosit wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 3 hours ago.

About the server

What does performance look like on Prosit?

Server fps averaged 122 over 48 hours; the lowest reading was 53. The world held a peak of 64,547 entities, counting buildings, deployables and all the rest. It drew as much as 4,715 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Prosit?

Running on Linux, Prosit is on Rust network protocol 2635 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Prosit, and is it online?

Prosit is currently reachable and online. About 4 days 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Prosit?

A region is not published by Prosit. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 141.95.13.43:28015.

Server tags

How should you read the tags listed for Prosit?

When the game's server browser reads Prosit, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Prosit?

The Rust Insights lists that carry Prosit are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Prosit right now?

At the time of this refresh, Prosit holds 0 players on 125 slots. The seven-day average is 0 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 20:00 UTC, at 0 players on average.

Where does Prosit sit in the rankings?

On player hours for the last seven days, Prosit sits at #6,172, inside the top 28% of ranked servers.

Settings and rules

How is Prosit configured, and what rules apply?

Nothing about gather rate is given in the name of Prosit. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Prosit?

The game generates the map on Prosit: procedural, size 3,500, seed 471471404. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto Prosit?

Open the console with F1 in Rust and enter client.connect 141.95.13.43:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.