Server profile
Local-Occlusion-ON
Offline, with 1 of 10 players on; ranked #14,278 of every public Rust server, the top 64%. It last wiped 5d ago.
Offline 141.11.181.4:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Local-Occlusion-ON wipe, and on which day?
The record of Local-Occlusion-ON's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days ago.
Server details
Which Rust version is Local-Occlusion-ON on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Local-Occlusion-ON. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Local-Occlusion-ON, and is it online?
Local-Occlusion-ON is offline at the moment; the last time it was seen was 33 hours ago. On 27 October 2026 is when Rust Insights first saw it.
What location is listed for Local-Occlusion-ON?
There is no region published for Local-Occlusion-ON. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 141.11.181.4:28015.
Server tags
How should you read the tags listed for Local-Occlusion-ON?
When the game's server browser reads Local-Occlusion-ON, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local-Occlusion-ON appear?
Local-Occlusion-ON appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Local-Occlusion-ON right now, and how does that number move?
Local-Occlusion-ON is offline at the moment; the last sighting was 33 hours ago. Over the past week it peaked at 1 and averaged 1 players. Its strongest hour in the past 48 was 05:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Local-Occlusion-ON place?
On player hours for the last seven days, Local-Occlusion-ON sits at #14,278, inside the top 64% of ranked servers.
Map and rules
How is Local-Occlusion-ON configured, and what rules apply?
No gather rate appears in the name of Local-Occlusion-ON. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on Local-Occlusion-ON?
A procedural map, generated by the game, is what Local-Occlusion-ON runs.
Join
How do you connect to Local-Occlusion-ON?
To connect, start Rust and enter client.connect 141.11.181.4:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.