Server profile · NA
[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online, with 0 of 100 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 40d ago.
Online NA 141.11.104.104:28020 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA, and #635 of the quad servers (top 76%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 11:09 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 7hThu 29 Oct, 11:09 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 15d 7hThu 12 Nov, 11:09 UTC
- 29d 7hThu 26 Nov, 11:09 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 43d 7hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC40d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.4/50
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo242/2000
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [US] Rust & Ruin | Max 4 | PvPvE | Events | look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe?
Too few wipes are on record for [US] Rust & Ruin | Max 4 | PvPvE | Events | to confirm its schedule, so the tag guides the prediction. Thursday 29 October at 11:09 UTC is when the next wipe is due. This world dates from 40 days 16 hours ago. Its tags carry an every-two-weeks wipe schedule.
About the server
What does performance look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The 48-hour average for server fps is 219, and 219 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 66,813. The highest memory figure was 2,531 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Rust network protocol 2633 and build 164530 on Windows is what [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. The same protocol is required to join, and Steam takes care of updating it.
Has [US] Rust & Ruin | Max 4 | PvPvE | Events | stayed online, and is it up now?
[US] Rust & Ruin | Max 4 | PvPvE | Events | is currently reachable and online. Going by the uptime figure it gives, its last restart was around 23 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit?
The NA tag is how [US] Rust & Ruin | Max 4 | PvPvE | Events | places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 141.11.104.104:28020.
Lists and tags
Which meanings sit behind the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts4 (Group limit): A team holds 4 players at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | turn up among the Rust Insights lists and filters?
These Rust Insights lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Population
How many players are on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now, and how does that number move?
[US] Rust & Ruin | Max 4 | PvPvE | Events | shows 0 players at the moment, against 100 slots. A seven-day average of 0 players puts the last week in context.
Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit in the rankings?
In North America, [US] Rust & Ruin | Max 4 | PvPvE | Events | is #1,544; across all ranked servers it is #15,425 on seven-day player hours, in the top 69%. The quad ranking places it at #635.
Rules and settings
How is [US] Rust & Ruin | Max 4 | PvPvE | Events | configured, and what rules apply?
Nothing about gather rate is given in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. Groups are capped at 4 players under the name quad. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
Which map is live on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Size 3,500 and seed 606376677 define the procedural map on [US] Rust & Ruin | Max 4 | PvPvE | Events |, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
To connect, start Rust and enter client.connect 141.11.104.104:28020 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
