Server profile · NA
[US] Foundry | Max 4 | PvPvE | Events |
Online, with 0 of 100 players on; ranked #11,461 of every public Rust server, the top 51%. It last wiped 13d ago.
Online NA 141.11.104.104:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers, top 72% in NA, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 11:09 UTC, in 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 21hThu 29 Oct, 11:09 UTC
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 14d 21hThu 12 Nov, 11:09 UTC
- 28d 21hThu 26 Nov, 11:09 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 42d 21hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC13d ago | 0 | – | running | 0 |
| Fri 2 Oct, 02:08 UTC26d ago | 0 | – | 13.4 days | 0 |
| Thu 1 Oct, 11:09 UTC27d ago | 0 | – | 0.6 days | 0 |
| Wed 30 Sep, 22:10 UTC27d ago | 0 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:10 UTC41d ago | 1 | halved by day 1 | 13.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Reforged Hybrid | PvE/PvP Zones | Zombies | Events8/140
- The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge1/100
- BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab1/50
- GOBLINGAMING | 5X PVE | NOOB FRIENDLY2/40
- Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.3/50
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo109/2000
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [US] Foundry | Max 4 | PvPvE | Events | look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
How often does [US] Foundry | Max 4 | PvPvE | Events | wipe, and on which day?
The prediction for [US] Foundry | Max 4 | PvPvE | Events | follows its tag, because too few of its wipes are on record to confirm the schedule. Thursday 29 October at 11:09 UTC is when the next wipe is due. This world dates from 13 days 2 hours ago. The tags give wipes as every two weeks.
Server details
How well does [US] Foundry | Max 4 | PvPvE | Events | perform?
The 48-hour average for server fps is 212, and 189 was the lowest seen. The world held a peak of 70,394 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,681 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [US] Foundry | Max 4 | PvPvE | Events |?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [US] Foundry | Max 4 | PvPvE | Events |. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [US] Foundry | Max 4 | PvPvE | Events |, and is it up at the moment?
At the time of this check [US] Foundry | Max 4 | PvPvE | Events | is online. About 8 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [US] Foundry | Max 4 | PvPvE | Events |?
The NA tag is how [US] Foundry | Max 4 | PvPvE | Events | places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 141.11.104.104:28015.
Lists and tags
How should you read the tags listed for [US] Foundry | Max 4 | PvPvE | Events |?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America are what [US] Foundry | Max 4 | PvPvE | Events | publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [US] Foundry | Max 4 | PvPvE | Events | appear?
These Rust Insights lists include [US] Foundry | Max 4 | PvPvE | Events |: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
How many players are on [US] Foundry | Max 4 | PvPvE | Events | right now, and how does that number move?
Of its 100 slots, [US] Foundry | Max 4 | PvPvE | Events | currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.
How does [US] Foundry | Max 4 | PvPvE | Events | compare with other Rust servers in the ranking?
[US] Foundry | Max 4 | PvPvE | Events | holds #11,461 for player hours over the last seven days, #1,347 in North America and in the top 51% of all ranked servers. Within its quad group, the position is #538.
Map and rules
What settings and rules apply on [US] Foundry | Max 4 | PvPvE | Events |?
The name of [US] Foundry | Max 4 | PvPvE | Events | does not state a gather rate. Groups are capped at 4 players under the name quad. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
Which map is live on [US] Foundry | Max 4 | PvPvE | Events |?
The game generates the map on [US] Foundry | Max 4 | PvPvE | Events |: procedural, size 3,500, seed 769423673. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto [US] Foundry | Max 4 | PvPvE | Events |?
Type client.connect 141.11.104.104:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
