Server profile
Core Community | Island Build & Symmetry
Offline, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 70%. It last wiped 16d ago.
Offline 141.101.175.152:28025 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |59/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |71/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes97/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA3/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX21/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight17/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Core Community | Island Build & Symmetry wipe?
The record of Core Community | Island Build & Symmetry's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 16 days 11 hours ago.
Server
Which Rust version is Core Community | Island Build & Symmetry on?
Running on Windows, Core Community | Island Build & Symmetry is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Core Community | Island Build & Symmetry, and is it up at the moment?
Offline at the moment, Core Community | Island Build & Symmetry was last seen 11 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for Core Community | Island Build & Symmetry?
A region is not published by Core Community | Island Build & Symmetry. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 141.101.175.152:28025 is where it answers.
Tags
How should you read the tags listed for Core Community | Island Build & Symmetry?
These tags come from Core Community | Island Build & Symmetry and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Core Community | Island Build & Symmetry?
Core Community | Island Build & Symmetry appears among the following Rust Insights lists: Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Core Community | Island Build & Symmetry look like?
Core Community | Island Build & Symmetry was last seen 11 days 5 hours ago and is offline right now.
How does Core Community | Island Build & Symmetry compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Core Community | Island Build & Symmetry at #15,327, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on Core Community | Island Build & Symmetry?
No gather rate appears in the name of Core Community | Island Build & Symmetry. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Connecting
How can you get onto Core Community | Island Build & Symmetry?
Type client.connect 141.101.175.152:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.