Server profile
Core Community | Raid Simulator
Offline, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 12d ago.
Offline 141.101.175.121:28035 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Core Community | Raid Simulator wipe, and how often?
Too few wipes are on record for Core Community | Raid Simulator to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 12 days ago.
About the server
On what version does Core Community | Raid Simulator currently run?
Running on Windows, Core Community | Raid Simulator is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Core Community | Raid Simulator, and is it up at the moment?
The last sighting of Core Community | Raid Simulator was 7 days 3 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 19 October 2026 is when Rust Insights first saw it.
Where does Core Community | Raid Simulator run from?
A region is not published by Core Community | Raid Simulator. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 141.101.175.121:28035.
Server tags
How should you read the tags listed for Core Community | Raid Simulator?
These tags come from Core Community | Raid Simulator and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Core Community | Raid Simulator appear?
These Rust Insights lists include Core Community | Raid Simulator: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Core Community | Raid Simulator right now, and how does that number move?
The last time Core Community | Raid Simulator was seen online was 7 days 3 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Core Community | Raid Simulator place?
On player hours for the last seven days, Core Community | Raid Simulator sits at #15,341, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on Core Community | Raid Simulator?
No gather rate appears in the name of Core Community | Raid Simulator. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Core Community | Raid Simulator?
The game generates the map on Core Community | Raid Simulator, which is procedural.
Connecting
How can you get onto Core Community | Raid Simulator?
Type client.connect 141.101.175.121:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.