Server profile
Core Community | Island Build & Symmetry
Offline, with 1 of 50 players on; ranked #14,330 of every public Rust server, the top 64%. It last wiped 17d ago.
Offline 141.101.175.121:28025 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |33/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |77/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes72/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA125/150
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight15/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX7/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does Core Community | Island Build & Symmetry wipe, and how often?
Too few wipes are on record for Core Community | Island Build & Symmetry to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 11 hours have passed since its current world was created.
Server
On what version does Core Community | Island Build & Symmetry currently run?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Core Community | Island Build & Symmetry, and is it up at the moment?
Core Community | Island Build & Symmetry is offline at the moment; the last time it was seen was 7 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 19 October 2026.
What location is listed for Core Community | Island Build & Symmetry?
A region is not published by Core Community | Island Build & Symmetry. Rust Insights reports the location a server declares, not the physical place of the machine. 141.101.175.121:28025 is where it answers.
Lists and tags
What is meant by each tag on Core Community | Island Build & Symmetry?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Core Community | Island Build & Symmetry publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Core Community | Island Build & Symmetry?
These Rust Insights lists include Core Community | Island Build & Symmetry: Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Core Community | Island Build & Symmetry right now?
Core Community | Island Build & Symmetry is offline at the moment; the last sighting was 7 days 14 hours ago.
How does Core Community | Island Build & Symmetry compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Core Community | Island Build & Symmetry at #14,330, among the top 64% of all ranked servers.
Settings and rules
What settings and rules apply on Core Community | Island Build & Symmetry?
No gather rate appears in the name of Core Community | Island Build & Symmetry. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to Core Community | Island Build & Symmetry?
Type client.connect 141.101.175.121:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.