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Rust Insights

Server profile

Core Community | Island Build & Symmetry

Offline, with 0 of 50 players on; ranked #15,308 of every public Rust server, the top 70%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,308ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average285/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average55/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average80/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average14/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average62/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average28/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Core Community | Island Build & Symmetry wipe, and on which day?

The record of Core Community | Island Build & Symmetry's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 17 hours have passed since its current world was created.

About the server

Which Rust version is Core Community | Island Build & Symmetry on?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Core Community | Island Build & Symmetry. You can only join if your game is on the same protocol; Steam handles that update.

Has Core Community | Island Build & Symmetry stayed online, and is it up now?

The last sighting of Core Community | Island Build & Symmetry was 9 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 October 2026 is when Rust Insights first saw it.

Where does Core Community | Island Build & Symmetry run from?

A region is not published by Core Community | Island Build & Symmetry. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 141.101.175.112:28025.

Lists and tags

What is meant by each tag on Core Community | Island Build & Symmetry?

These tags come from Core Community | Island Build & Symmetry and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Core Community | Island Build & Symmetry?

The Rust Insights lists that carry Core Community | Island Build & Symmetry are Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Core Community | Island Build & Symmetry right now, and how does that number move?

Core Community | Island Build & Symmetry was last seen 9 days 23 hours ago and is offline right now.

How does Core Community | Island Build & Symmetry compare with other Rust servers in the ranking?

Player hours over seven days put Core Community | Island Build & Symmetry at #15,308, within the top 70% of the ranked field.

Map and rules

What settings and rules apply on Core Community | Island Build & Symmetry?

Nothing about gather rate is given in the name of Core Community | Island Build & Symmetry. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

How to join

How do you connect to Core Community | Island Build & Symmetry?

To connect, start Rust and enter client.connect 141.101.175.112:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.