Server profile
Rust Plugins test
Offline, with 0 of 10 players on; ranked #15,255 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 141.0.110.116:25585 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust Plugins test wipe?
Its rhythm cannot be read yet: Rust Plugins test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 days 3 hours ago.
Server
Which Rust version is Rust Plugins test on?
Rust network protocol 2634 and build 167781 on Linux is what Rust Plugins test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Plugins test, and is it online?
The last sighting of Rust Plugins test was 10 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
Where does Rust Plugins test run from?
There is no region published for Rust Plugins test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 141.0.110.116:25585.
Server tags
What is meant by each tag on Rust Plugins test?
These tags come from Rust Plugins test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust Plugins test?
Rust Plugins test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Rust Plugins test right now?
Rust Plugins test was last seen 10 days 22 hours ago and is offline right now.
How does Rust Plugins test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Plugins test at #15,255, among the top 70% of all ranked servers.
Map and rules
How is Rust Plugins test configured, and what rules apply?
No gather rate appears in the name of Rust Plugins test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Plugins test?
The map on Rust Plugins test is procedural and the game generates it.
Connecting
What is the way to join Rust Plugins test?
Open the console with F1 in Rust and enter client.connect 141.0.110.116:25585. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.