Server profile
Map D
Online, with 0 of 10 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 53d ago.
Online 140.228.68.101:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Map D wipe?
The record of Map D's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 53 days 22 hours have passed since its current world was created.
Server details
What does performance look like on Map D?
Average server fps over the last 48 hours was 84, with a floor of 43. The world held a peak of 133,940 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,116 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Map D on?
Running on Linux, Map D is on Rust network protocol 2633 and build 163207. You can only join if your game is on the same protocol; Steam handles that update.
Has Map D stayed online, and is it up now?
At the time of this check Map D is online. Going by the uptime figure it gives, its last restart was around 54 minutes ago. The last 7 full days gave 59 of 168 hours up, or 35% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Map D?
A region is not published by Map D. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 140.228.68.101:28015.
Lists and tags
Which meanings sit behind the tags on Map D?
When the game's server browser reads Map D, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Map D appear?
The Rust Insights lists that carry Map D are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Map D look like?
Of its 10 slots, Map D currently has 0 filled. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Map D place?
On player hours for the last seven days, Map D sits at #15,318, inside the top 69% of ranked servers.
Map and rules
How is Map D configured, and what rules apply?
No gather rate appears in the name of Map D. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Map D?
Map D runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Connecting
What is the way to join Map D?
To connect, start Rust and enter client.connect 140.228.68.101:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.