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Rust Insights

Server profile

My Offline Rust Server

Offline, with 1 of 1 players on; ranked #14,709 of every public Rust server, the top 64%. It last wiped 26d ago.

Filed under moddedoxidepve
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,709ranktop 64%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average174/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average305/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average60/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average64/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average37/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average79/100

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does My Offline Rust Server wipe?

Its rhythm cannot be read yet: My Offline Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 19 hours ago.

Server

On what version does My Offline Rust Server currently run?

The Rust build is network protocol 2634 and build 166586, running on Windows, for My Offline Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Offline Rust Server, and is it online?

The last sighting of My Offline Rust Server was 26 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.

What location is listed for My Offline Rust Server?

There is no region published for My Offline Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 14.192.117.101:28015.

Server tags

How should you read the tags listed for My Offline Rust Server?

When the game's server browser reads My Offline Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature My Offline Rust Server?

These Rust Insights lists include My Offline Rust Server: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of My Offline Rust Server look like?

My Offline Rust Server is offline at the moment; the last sighting was 26 days 19 hours ago.

In the ranking of Rust servers, where does My Offline Rust Server place?

On player hours for the last seven days, My Offline Rust Server sits at #14,709, inside the top 64% of ranked servers.

Map and rules

What settings and rules apply on My Offline Rust Server?

Nothing about gather rate is given in the name of My Offline Rust Server. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on My Offline Rust Server?

A procedural map, generated by the game, is what My Offline Rust Server runs.

Connecting

What is the way to join My Offline Rust Server?

Type client.connect 14.192.117.101:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.