Server profile
Rust Local Practice v4
Offline, with 1 of 2 players on; ranked #15,145 of every public Rust server, the top 68%. It last wiped 20d ago.
Offline 14.137.23.240:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:14 UTC20d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Rust Local Practice v4, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Rust Local Practice v4 wipe, and how often?
Its rhythm cannot be read yet: Rust Local Practice v4 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 17 hours ago.
Server
Which Rust version is Rust Local Practice v4 on?
Running on Windows, Rust Local Practice v4 is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
Has Rust Local Practice v4 stayed online, and is it up now?
The last sighting of Rust Local Practice v4 was 20 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
Where does Rust Local Practice v4 run from?
There is no region published for Rust Local Practice v4. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 14.137.23.240:28015.
Tags
What is meant by each tag on Rust Local Practice v4?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Local Practice v4 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust Local Practice v4?
These Rust Insights lists include Rust Local Practice v4: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Rust Local Practice v4 look like?
Rust Local Practice v4 is offline at the moment; the last sighting was 20 days 17 hours ago.
Where does Rust Local Practice v4 sit in the rankings?
The player-hours ranking for the last seven days puts Rust Local Practice v4 at #15,145, among the top 68% of all ranked servers.
Settings and rules
What are the settings and rules for Rust Local Practice v4?
Nothing about gather rate is given in the name of Rust Local Practice v4. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Local Practice v4?
The map on Rust Local Practice v4 is procedural and the game generates it.
Join
How can you get onto Rust Local Practice v4?
To connect, start Rust and enter client.connect 14.137.23.240:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.