Server profile
rustservers.gg testing servers
Online, with 0 of 15 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 139.99.144.212:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:30 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does rustservers.gg testing servers look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does rustservers.gg testing servers wipe, and on which day?
Each month rustservers.gg testing servers wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours have passed since its current world was created.
Server
What does performance look like on rustservers.gg testing servers?
The 48-hour average for server fps is 226, and 208 was the lowest seen. At its highest the entity count reached 28,169: buildings, deployables and everything else. Memory use peaked at 2,310 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is rustservers.gg testing servers on?
Rust network protocol 2635 and build 168909 on Linux is what rustservers.gg testing servers runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is rustservers.gg testing servers, and is it up at the moment?
rustservers.gg testing servers is currently reachable and online. About 3 days 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does rustservers.gg testing servers sit?
A region is not published by rustservers.gg testing servers. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 139.99.144.212:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on rustservers.gg testing servers?
When the game's server browser reads rustservers.gg testing servers, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature rustservers.gg testing servers?
The Rust Insights lists that carry rustservers.gg testing servers are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on rustservers.gg testing servers right now?
rustservers.gg testing servers shows 0 players at the moment, against 15 slots. Across the past week the mean was 0 players.
Where does rustservers.gg testing servers sit in the rankings?
Player hours over seven days put rustservers.gg testing servers at #15,341, within the top 69% of the ranked field.
Rules and settings
How is rustservers.gg testing servers configured, and what rules apply?
Nothing about gather rate is given in the name of rustservers.gg testing servers. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched off.
What is the map on rustservers.gg testing servers?
rustservers.gg testing servers runs a procedural map of size 2,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto rustservers.gg testing servers?
Open the console with F1 in Rust and enter client.connect 139.99.144.212:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.