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Rust Insights

Server profile

The.Great.Aussie.Island

Online, with 0 of 75 players on; ranked #15,010 of every public Rust server, the top 67%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 1
#15,010ranktop 67%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020015:0000:0009:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:26 UTC FW27d ago 1 – running 0
Thu 1 Oct, 04:31 UTC28d ago 1 – 0.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average194/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does The.Great.Aussie.Island look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does The.Great.Aussie.Island wipe, and how often?

Too few wipes are on record for The.Great.Aussie.Island to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 18 hours ago.

Server details

Does The.Great.Aussie.Island hold a steady frame rate?

Server fps averaged 116 over 48 hours; the lowest reading was 49. Buildings, deployables and the rest took the entity count as high as 105,222. Memory use peaked at 5,850 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on The.Great.Aussie.Island?

The Rust build is network protocol 2635 and build 168909, running on Linux, for The.Great.Aussie.Island. The same protocol is required to join, and Steam takes care of updating it.

Has The.Great.Aussie.Island stayed online, and is it up now?

The.Great.Aussie.Island is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 1 October 2026.

What location is listed for The.Great.Aussie.Island?

A region is not published by The.Great.Aussie.Island. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 139.99.142.186:20000.

Tags

How should you read the tags listed for The.Great.Aussie.Island?

When the game's server browser reads The.Great.Aussie.Island, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature The.Great.Aussie.Island?

These Rust Insights lists include The.Great.Aussie.Island: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on The.Great.Aussie.Island right now?

At the time of this refresh, The.Great.Aussie.Island holds 0 players on 75 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does The.Great.Aussie.Island place?

On player hours for the last seven days, The.Great.Aussie.Island sits at #15,010, inside the top 67% of ranked servers.

Settings and rules

What are the settings and rules for The.Great.Aussie.Island?

No gather rate appears in the name of The.Great.Aussie.Island. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on The.Great.Aussie.Island?

The.Great.Aussie.Island runs a procedural map of size 4,200 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto The.Great.Aussie.Island?

Type client.connect 139.99.142.186:20000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.