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Rust Insights

Server profile

RUSTLYFE101

Online, with 0 of 40 players on; ranked #6,763 of every public Rust server, the top 30%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 2
#6,763ranktop 30%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:02 UTC13d ago 2 – running 0
Thu 15 Oct, 02:43 UTC14d ago 2 – 1.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average183/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average343/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average246/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

On RUSTLYFE101, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 2 hours into the latest wipe, the crowd on the server reached its peak.

When does RUSTLYFE101 wipe, and how often?

Too few wipes are on record for RUSTLYFE101 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days 7 hours ago.

Server details

Does RUSTLYFE101 hold a steady frame rate?

The 48-hour average for server fps is 121, and 51 was the lowest seen. At its highest the entity count reached 91,215: buildings, deployables and everything else. Memory use peaked at 3,838 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does RUSTLYFE101 currently run?

Running on Linux, RUSTLYFE101 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RUSTLYFE101, and is it online?

RUSTLYFE101 is currently reachable and online. The uptime it reports puts the last restart at about 31 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 15 October 2026.

What location is listed for RUSTLYFE101?

No region is published by RUSTLYFE101. Rust Insights reports the location a server declares, not the physical place of the machine. 139.99.142.171:28041 is where it answers.

Tags

How should you read the tags listed for RUSTLYFE101?

When the game's server browser reads RUSTLYFE101, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RUSTLYFE101 appear?

The Rust Insights lists that carry RUSTLYFE101 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on RUSTLYFE101 right now, and how does that number move?

Of its 40 slots, RUSTLYFE101 currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 00:00 UTC, with an average of 1 players.

Where does RUSTLYFE101 sit in the rankings?

Player hours over seven days put RUSTLYFE101 at #6,763, within the top 30% of the ranked field.

Rules and settings

What settings and rules apply on RUSTLYFE101?

No gather rate appears in the name of RUSTLYFE101. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on RUSTLYFE101?

The game generates the map on RUSTLYFE101: procedural, size 4,000, seed 420123. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to RUSTLYFE101?

Open the console with F1 in Rust and enter client.connect 139.99.142.171:28041. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.