Server profile
Solo War
Online, with 0 of 10 players on; ranked #5,167 of every public Rust server, the top 23%. It last wiped 1d ago.
Online 139.99.142.169:23251 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:49 UTC1d ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Solo War wipe, and on which day?
Its rhythm cannot be read yet: Solo War has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 41 hours ago.
Server details
How well does Solo War perform?
The 48-hour average for server fps is 159, and 115 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 94,134. Memory use peaked at 4,074 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Solo War?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Solo War. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Solo War, and is it up at the moment?
Right now Solo War is up and running. The uptime it reports puts the last restart at about 19 hours ago. The last 2 full days gave 15 of 48 hours up, or 31% of the time. On 27 October 2026 is when Rust Insights first saw it.
In which location does Solo War sit?
A region is not published by Solo War. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 139.99.142.169:23251.
Server tags
How should you read the tags listed for Solo War?
These tags come from Solo War and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Solo War turn up among the Rust Insights lists and filters?
These Rust Insights lists include Solo War: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Solo War right now, and how does that number move?
Solo War shows 0 players at the moment, against 10 slots. Over the past week it peaked at 3 and averaged 1 players. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 3 players.
How does Solo War compare with other Rust servers in the ranking?
Player hours over seven days put Solo War at #5,167, within the top 23% of the ranked field.
Map and rules
How is Solo War configured, and what rules apply?
Nothing about gather rate is given in the name of Solo War. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Solo War?
Size 4,000 and seed 1410201025 define the procedural map on Solo War, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Solo War?
To connect, start Rust and enter client.connect 139.99.142.169:23251 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.