Server profile
Prototype 17 Server
Offline, with 0 of 10 players on; ranked #15,457 of every public Rust server, the top 67%. It last wiped 36d ago.
Offline 139.100.245.240:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Prototype 17 Server wipe, and on which day?
The record of Prototype 17 Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 36 days 17 hours ago.
Server details
On what version does Prototype 17 Server currently run?
The Rust build is network protocol 2362, running on Windows, for Prototype 17 Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Prototype 17 Server, and is it up at the moment?
Prototype 17 Server is offline at the moment; the last time it was seen was 36 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
What location is listed for Prototype 17 Server?
A region is not published by Prototype 17 Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 139.100.245.240:28015.
Lists and tags
Which meanings sit behind the tags on Prototype 17 Server?
When the game's server browser reads Prototype 17 Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; v2362 (Protocol): To join you need the same version; protocol 2362; ptrak (Networking): RakNet handles the network layer, as it does by default; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; hil2cpp (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Prototype 17 Server appear?
The Rust Insights lists that carry Prototype 17 Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Population history
How many players are on Prototype 17 Server right now?
Prototype 17 Server was last seen 36 days 15 hours ago and is offline right now.
In the ranking of Rust servers, where does Prototype 17 Server place?
On player hours for the last seven days, Prototype 17 Server sits at #15,457, inside the top 67% of ranked servers.
Settings and rules
What settings and rules apply on Prototype 17 Server?
Nothing about gather rate is given in the name of Prototype 17 Server. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Prototype 17 Server?
The map on Prototype 17 Server is procedural and the game generates it.
Connecting
What is the way to join Prototype 17 Server?
Open the console with F1 in Rust and enter client.connect 139.100.245.240:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.