Server profile
LunaRust Build - LGS3 test
Offline, with 0 of 20 players on; ranked #15,106 of every public Rust server, the top 70%. It last wiped 16d ago.
Offline 138.84.34.198:28175 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC16d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:41 UTC19d ago | 1 | held half | 2.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
On LunaRust Build - LGS3 test, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does LunaRust Build - LGS3 test wipe, and on which day?
Its rhythm cannot be read yet: LunaRust Build - LGS3 test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 16 hours have passed since its current world was created.
About the server
On what version does LunaRust Build - LGS3 test currently run?
Rust network protocol 2634 and build 167398 on Linux is what LunaRust Build - LGS3 test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LunaRust Build - LGS3 test, and is it online?
The last sighting of LunaRust Build - LGS3 test was 14 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 10 October 2026.
What location is listed for LunaRust Build - LGS3 test?
No region is published by LunaRust Build - LGS3 test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 138.84.34.198:28175.
Tags
How should you read the tags listed for LunaRust Build - LGS3 test?
When the game's server browser reads LunaRust Build - LGS3 test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does LunaRust Build - LGS3 test appear?
The Rust Insights lists that carry LunaRust Build - LGS3 test are Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of LunaRust Build - LGS3 test look like?
The last time LunaRust Build - LGS3 test was seen online was 14 days 2 hours ago, and it is offline now.
Where does LunaRust Build - LGS3 test sit in the rankings?
The player-hours ranking for the last seven days puts LunaRust Build - LGS3 test at #15,106, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for LunaRust Build - LGS3 test?
No gather rate appears in the name of LunaRust Build - LGS3 test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join LunaRust Build - LGS3 test?
Open the console with F1 in Rust and enter client.connect 138.84.34.198:28175. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.