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Rust Insights

Server profile

LGS map test

Offline, with 0 of 5 players on; ranked #15,835 of every public Rust server, the top 72%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,835ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:47 UTC21d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average73/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at LGS map test?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does LGS map test wipe?

Its rhythm cannot be read yet: LGS map test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 5 hours have passed since its current world was created.

Server

What Rust version is live on LGS map test?

Running on Linux, LGS map test is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.

Has LGS map test stayed online, and is it up now?

Offline at the moment, LGS map test was last seen 20 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.

In which location does LGS map test sit?

A region is not published by LGS map test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 138.84.33.128:28415.

Tags

Which meanings sit behind the tags on LGS map test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what LGS map test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does LGS map test turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry LGS map test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on LGS map test right now, and how does that number move?

LGS map test was last seen 20 days 23 hours ago and is offline right now.

Where does LGS map test sit in the rankings?

Player hours over seven days put LGS map test at #15,835, within the top 72% of the ranked field.

Map and rules

What settings and rules apply on LGS map test?

The name of LGS map test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Connecting

How do you connect to LGS map test?

Type client.connect 138.84.33.128:28415 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.