Server profile
test 2
Offline, with 0 of 50 players on; ranked #14,960 of every public Rust server, the top 66%. It last wiped 27d ago.
Offline 138.36.35.210:28016 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:07 UTC FW27d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On test 2, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.
How often does test 2 wipe, and on which day?
The only wipe on test 2 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 3 hours have passed since its current world was created.
About the server
On what version does test 2 currently run?
Running on Windows, test 2 is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Has test 2 stayed online, and is it up now?
test 2 is offline at the moment; the last time it was seen was 25 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does test 2 run from?
A region is not published by test 2. Rust Insights reports the location a server declares, not the physical place of the machine. 138.36.35.210:28016 is where it answers.
Server tags
How should you read the tags listed for test 2?
When the game's server browser reads test 2, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does test 2 turn up among the Rust Insights lists and filters?
test 2 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on test 2 right now?
test 2 is offline at the moment; the last sighting was 25 days 22 hours ago.
How does test 2 compare with other Rust servers in the ranking?
On player hours for the last seven days, test 2 sits at #14,960, inside the top 66% of ranked servers.
Map and rules
What are the settings and rules for test 2?
No gather rate appears in the name of test 2. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto test 2?
Type client.connect 138.36.35.210:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.