Server profile
test 2
Offline, with 1 of 50 players on; ranked #14,632 of every public Rust server, the top 65%. It last wiped 27d ago.
Offline 138.36.35.167:28016 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does test 2 wipe, and on which day?
Its rhythm cannot be read yet: test 2 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 10 hours ago.
About the server
What Rust version is live on test 2?
Running on Windows, test 2 is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test 2, and is it online?
The last sighting of test 2 was 23 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does test 2 sit?
No region is published by test 2. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 138.36.35.167:28016.
Server tags
How should you read the tags listed for test 2?
These tags come from test 2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does test 2 turn up among the Rust Insights lists and filters?
test 2 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of test 2 look like?
test 2 was last seen 23 days 7 hours ago and is offline right now.
Where does test 2 sit in the rankings?
Player hours over seven days put test 2 at #14,632, within the top 65% of the ranked field.
Settings and rules
How is test 2 configured, and what rules apply?
No gather rate appears in the name of test 2. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
How to join
How can you get onto test 2?
Type client.connect 138.36.35.167:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.