Server profile
test 2
Offline, with 0 of 50 players on; ranked #16,892 of every public Rust server, the top 71%. It last wiped 47d ago.
Offline 138.36.33.205:28016 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does test 2 wipe, and how often?
Its rhythm cannot be read yet: test 2 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 47 days 8 hours ago.
Server
What Rust version is live on test 2?
Running on Windows, test 2 is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test 2, and is it online?
The last sighting of test 2 was 30 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.
What location is listed for test 2?
A region is not published by test 2. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 138.36.33.205:28016.
Server tags
How should you read the tags listed for test 2?
When the game's server browser reads test 2, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does test 2 turn up among the Rust Insights lists and filters?
test 2 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on test 2 right now?
test 2 is offline at the moment; the last sighting was 30 days 1 hours ago.
Where does test 2 sit in the rankings?
On player hours for the last seven days, test 2 sits at #16,892, inside the top 71% of ranked servers.
Map and rules
How is test 2 configured, and what rules apply?
The name of test 2 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
How to join
How do you connect to test 2?
To connect, start Rust and enter client.connect 138.36.33.205:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.