Server profile
test 2
Offline, with 1 of 50 players on; ranked #14,561 of every public Rust server, the top 67%. It last wiped 22d ago.
Offline 138.204.26.190:28016 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does test 2 wipe, and how often?
Too few wipes are on record for test 2 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days 7 hours have passed since its current world was created.
About the server
On what version does test 2 currently run?
Running on Windows, test 2 is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test 2, and is it online?
Offline at the moment, test 2 was last seen 15 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does test 2 sit?
No region is published by test 2. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 138.204.26.190:28016 is where it answers.
Tags
Which meanings sit behind the tags on test 2?
These tags come from test 2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test 2 appear?
These Rust Insights lists include test 2: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on test 2 right now?
test 2 was last seen 15 days 3 hours ago and is offline right now.
How does test 2 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts test 2 at #14,561, among the top 67% of all ranked servers.
Map and rules
What settings and rules apply on test 2?
The name of test 2 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Connecting
How do you connect to test 2?
Type client.connect 138.204.26.190:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.