Server profile
test 2
Offline, with 0 of 50 players on; ranked #15,450 of every public Rust server. It last wiped 48d ago.
Offline 138.204.25.121:28016 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does test 2 wipe, and on which day?
Too few wipes are on record for test 2 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 48 days 4 hours have passed since its current world was created.
Server details
What Rust version is live on test 2?
Rust network protocol 2633 and build 163207 on Windows is what test 2 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test 2, and is it online?
Offline at the moment, test 2 was last seen 41 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
Where does test 2 run from?
There is no region published for test 2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 138.204.25.121:28016 is where it answers.
Server tags
Which meanings sit behind the tags on test 2?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what test 2 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does test 2 appear?
These Rust Insights lists include test 2: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on test 2 right now?
test 2 is offline at the moment; the last sighting was 41 days 3 hours ago.
In the ranking of Rust servers, where does test 2 place?
Player hours over seven days put test 2 at #15,450, within the top – of the ranked field.
Rules and settings
What are the settings and rules for test 2?
The name of test 2 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto test 2?
Type client.connect 138.204.25.121:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.