Server profile
local
Offline, with 0 of 10 players on; ranked #15,912 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 138.199.15.159:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does local wipe, and how often?
Too few wipes are on record for local to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days ago.
About the server
What Rust version is live on local?
Rust network protocol 2634 and build 166494 on Windows is what local runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for local, and is it online?
local is offline at the moment; the last time it was seen was 20 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 8 October 2026.
What location is listed for local?
No region is published by local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 138.199.15.159:28015.
Server tags
Which meanings sit behind the tags on local?
These tags come from local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature local?
local appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of local look like?
local was last seen 20 days 23 hours ago and is offline right now.
How does local compare with other Rust servers in the ranking?
Player hours over seven days put local at #15,912, within the top 72% of the ranked field.
Map and rules
What are the settings and rules for local?
No gather rate appears in the name of local. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
What is the map on local?
The game generates the map on local, which is procedural.
How to join
What is the way to join local?
To connect, start Rust and enter client.connect 138.199.15.159:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.