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Rust Insights

Server profile

MyServer (TEST)

Offline, with 1 of 100 players on; ranked #9,904 of every public Rust server, the top 45%. It last wiped 2d ago.

Filed under moddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
17-day averagepeak 1
#9,904ranktop 45%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 0
Sat 17 Oct, 04:52 UTC12d ago 1 halved by day 2 9.5 days 1
Fri 16 Oct, 04:41 UTC13d ago 1 – 1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average126/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average112/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average43/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average66/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average25/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average30/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at MyServer (TEST)?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 2 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does MyServer (TEST) wipe?

There is no next wipe to predict: MyServer (TEST) wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 16 hours have passed since its current world was created.

About the server

What Rust version is live on MyServer (TEST)?

Running on Windows, MyServer (TEST) is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has MyServer (TEST) stayed online, and is it up now?

Offline at the moment, MyServer (TEST) was last seen 2 days 11 hours ago. The last 7 full days gave 4 of 168 hours up, or 2% of the time. On 15 October 2026 is when Rust Insights first saw it.

Where does MyServer (TEST) run from?

No region is published by MyServer (TEST). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 138.16.248.202:28015 is where it answers.

Server tags

How should you read the tags listed for MyServer (TEST)?

When the game's server browser reads MyServer (TEST), it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does MyServer (TEST) turn up among the Rust Insights lists and filters?

These Rust Insights lists include MyServer (TEST): Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

How many players are on MyServer (TEST) right now, and how does that number move?

The last time MyServer (TEST) was seen online was 2 days 11 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does MyServer (TEST) place?

Player hours over seven days put MyServer (TEST) at #9,904, within the top 45% of the ranked field.

Map and rules

What settings and rules apply on MyServer (TEST)?

Nothing about gather rate is given in the name of MyServer (TEST). The group cap stands at 10 players. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

Connecting

How can you get onto MyServer (TEST)?

To connect, start Rust and enter client.connect 138.16.248.202:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.