Server profile · eu2
Test
Offline, with 0 of 10 players on; ranked #16,943 of every public Rust server, the top 71%. It last wiped 67d ago.
Offline 138.124.62.162:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 67 days 20 hours have passed since its current world was created.
Server
What Rust version is live on Test?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 31 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 27 September 2026.
In which location does Test sit?
A region is not published by Test, whose region code is eu2. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 138.124.62.162:28015.
Tags
How should you read the tags listed for Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2556 (Protocol): Your game must run the same version to join: the protocol is 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population history
How many players are on Test right now, and how does that number move?
Test is offline at the moment; the last sighting was 31 days 6 hours ago.
Where does Test sit in the rankings?
Player hours over seven days put Test at #16,943, within the top 71% of the ranked field.
Rules and settings
How is Test configured, and what rules apply?
No gather rate appears in the name of Test. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
How to join
What is the way to join Test?
Open the console with F1 in Rust and enter client.connect 138.124.62.162:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.