Server profile
CarbonRustReactTest
Offline, with 1 of 50 players on; ranked #13,264 of every public Rust server. It last wiped 50d ago.
Offline 138.124.39.79:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does CarbonRustReactTest wipe, and on which day?
Its rhythm cannot be read yet: CarbonRustReactTest has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 50 days 16 hours have passed since its current world was created.
Server
What Rust version is live on CarbonRustReactTest?
Running on Windows, CarbonRustReactTest is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CarbonRustReactTest, and is it online?
Offline at the moment, CarbonRustReactTest was last seen 44 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does CarbonRustReactTest sit?
No region is published by CarbonRustReactTest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 138.124.39.79:28015.
Server tags
What is meant by each tag on CarbonRustReactTest?
When the game's server browser reads CarbonRustReactTest, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CarbonRustReactTest turn up among the Rust Insights lists and filters?
CarbonRustReactTest appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of CarbonRustReactTest look like?
The last time CarbonRustReactTest was seen online was 44 days 2 hours ago, and it is offline now.
Where does CarbonRustReactTest sit in the rankings?
On player hours for the last seven days, CarbonRustReactTest sits at #13,264, inside the top – of ranked servers.
Rules and settings
What are the settings and rules for CarbonRustReactTest?
No gather rate appears in the name of CarbonRustReactTest. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on CarbonRustReactTest?
The game generates the map on CarbonRustReactTest, which is procedural.
Connecting
How do you connect to CarbonRustReactTest?
Open the console with F1 in Rust and enter client.connect 138.124.39.79:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.