Server profile
CarbonRustReactTest
Offline, with 1 of 50 players on; ranked #14,472 of every public Rust server, the top 61%. It last wiped 50d ago.
Offline 138.124.39.79:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 08:28 UTC35d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does CarbonRustReactTest look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 7 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does CarbonRustReactTest wipe?
Its rhythm cannot be read yet: CarbonRustReactTest has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 50 days 14 hours ago.
Server details
On what version does CarbonRustReactTest currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for CarbonRustReactTest. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CarbonRustReactTest, and is it online?
Offline at the moment, CarbonRustReactTest was last seen 29 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does CarbonRustReactTest sit?
There is no region published for CarbonRustReactTest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 138.124.39.79:28015 is where it answers.
Server tags
Which meanings sit behind the tags on CarbonRustReactTest?
When the game's server browser reads CarbonRustReactTest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature CarbonRustReactTest?
The Rust Insights lists that carry CarbonRustReactTest are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on CarbonRustReactTest right now?
CarbonRustReactTest is offline at the moment; the last sighting was 29 days 12 hours ago.
How does CarbonRustReactTest compare with other Rust servers in the ranking?
Player hours over seven days put CarbonRustReactTest at #14,472, within the top 61% of the ranked field.
Rules and settings
What are the settings and rules for CarbonRustReactTest?
Nothing about gather rate is given in the name of CarbonRustReactTest. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on CarbonRustReactTest?
The map on CarbonRustReactTest is procedural and the game generates it.
How to join
How do you connect to CarbonRustReactTest?
To connect, start Rust and enter client.connect 138.124.39.79:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.