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Rust Insights

Server profile · NA

PACK's US Main | Spleef | Facechecks | Arenas | Minigames

Online, with 0 of 50 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,289ranktop 69% · #1499 in NA
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:05 UTC27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 25 on average48/200
  2. RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average12/50
  3. RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average29/400
  4. US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average5/100
  5. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average1,248/1500
  6. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 220 on average364/500

The short version

Quick answers

From the figures on this page.

Wipe days

What does PACK's US Main | Spleef | Facechecks | Arenas | Minigames look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipe, and on which day?

Each month PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 15 hours ago. Wipes run monthly, as its tags say.

About the server

Does PACK's US Main | Spleef | Facechecks | Arenas | Minigames hold a steady frame rate?

Server fps averaged 248 over 48 hours; the lowest reading was 189. Buildings, deployables and the rest took the entity count as high as 693. The highest memory figure was 1,514 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

The Rust build is network protocol 2635 and build 168909, running on Linux, for PACK's US Main | Spleef | Facechecks | Arenas | Minigames. You can only join if your game is on the same protocol; Steam handles that update.

Has PACK's US Main | Spleef | Facechecks | Arenas | Minigames stayed online, and is it up now?

PACK's US Main | Spleef | Facechecks | Arenas | Minigames is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does PACK's US Main | Spleef | Facechecks | Arenas | Minigames sit?

With its NA tag, PACK's US Main | Spleef | Facechecks | Arenas | Minigames lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 137.184.229.132:28015.

Tags

What is meant by each tag on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America are what PACK's US Main | Spleef | Facechecks | Arenas | Minigames publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does PACK's US Main | Spleef | Facechecks | Arenas | Minigames appear?

These Rust Insights lists include PACK's US Main | Spleef | Facechecks | Arenas | Minigames: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of PACK's US Main | Spleef | Facechecks | Arenas | Minigames look like?

At the time of this refresh, PACK's US Main | Spleef | Facechecks | Arenas | Minigames holds 0 players on 50 slots. Its average over seven days comes to 0 players.

Where does PACK's US Main | Spleef | Facechecks | Arenas | Minigames sit in the rankings?

On the seven-day player-hours measure, PACK's US Main | Spleef | Facechecks | Arenas | Minigames is #15,289, in the top 69% of all ranked servers and #1,499 in North America.

Settings and rules

What settings and rules apply on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

No gather rate appears in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. The default of 8 players per group is what applies here. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

PACK's US Main | Spleef | Facechecks | Arenas | Minigames runs a procedural map of size 4,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

To connect, start Rust and enter client.connect 137.184.229.132:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://packrat.cc.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^e,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.
^d
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.