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Rust Insights

Server profile

ID10Ts Surviving

Online, with 0 of 100 players on; ranked #15,080 of every public Rust server, the top 68%. It last wiped 11d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#15,080ranktop 68%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0001:0008:0014:0021:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average80/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does ID10Ts Surviving wipe, and how often?

Too few wipes are on record for ID10Ts Surviving to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 6 hours have passed since its current world was created.

About the server

What Rust version is live on ID10Ts Surviving?

The Rust build is network protocol 2635 and build 168909, running on Linux, for ID10Ts Surviving. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is ID10Ts Surviving, and is it up at the moment?

Right now ID10Ts Surviving is up and running. The last 7 full days gave 140 of 168 hours up, or 83% of the time. On 16 October 2026 is when Rust Insights first saw it.

What location is listed for ID10Ts Surviving?

No region is published by ID10Ts Surviving. Rust Insights reports the location a server declares, not the physical place of the machine. 136.62.38.158:28015 is where it answers.

Tags

What is meant by each tag on ID10Ts Surviving?

These tags come from ID10Ts Surviving and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature ID10Ts Surviving?

ID10Ts Surviving appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on ID10Ts Surviving right now, and how does that number move?

At the time of this refresh, ID10Ts Surviving holds 0 players on 100 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 20:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does ID10Ts Surviving place?

On player hours for the last seven days, ID10Ts Surviving sits at #15,080, inside the top 68% of ranked servers.

Settings and rules

How is ID10Ts Surviving configured, and what rules apply?

Nothing about gather rate is given in the name of ID10Ts Surviving. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on ID10Ts Surviving?

A procedural map, generated by the game, is what ID10Ts Surviving runs.

Connecting

How do you connect to ID10Ts Surviving?

Type client.connect 136.62.38.158:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.