Server profile
Lovers
Online, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 136.61.254.135:28025 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:05 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Lovers, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Lovers wipe, and how often?
Too few wipes are on record for Lovers to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 20 hours have passed since its current world was created.
Server
What does performance look like on Lovers?
The 48-hour average for server fps is 174, and 136 was the lowest seen. The world held a peak of 45,818 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,829 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Lovers on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Lovers. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Lovers, and is it up at the moment?
Lovers is currently reachable and online. About 2 days ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 144 of 168 hours up, or 86% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Lovers sit?
No region is published by Lovers. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 136.61.254.135:28025.
Server tags
What is meant by each tag on Lovers?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Lovers publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Lovers?
Lovers appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Lovers right now, and how does that number move?
Lovers shows 0 players at the moment, against 10 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Lovers place?
On player hours for the last seven days, Lovers sits at #15,349, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on Lovers?
No gather rate appears in the name of Lovers. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Lovers?
The game generates the map on Lovers: procedural, size 3,000, seed 54321. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto Lovers?
To connect, start Rust and enter client.connect 136.61.254.135:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.