Server profile
fatche.at test server
Online, with 0 of 40 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 17d ago.
Online 136.61.101.213:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:59 UTC17d ago | 1 | – | running | 0 |
| Tue 15 Sep, 23:07 UTC43d ago | 1 | halved by day 1 | 26.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at fatche.at test server?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does fatche.at test server wipe?
The record of fatche.at test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 15 hours ago.
Server
On what version does fatche.at test server currently run?
Rust network protocol 2634 and build 167398 on Linux is what fatche.at test server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is fatche.at test server, and is it up at the moment?
fatche.at test server is currently reachable and online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does fatche.at test server sit?
There is no region published for fatche.at test server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 136.61.101.213:28015.
Lists and tags
How should you read the tags listed for fatche.at test server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what fatche.at test server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does fatche.at test server appear?
fatche.at test server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on fatche.at test server right now, and how does that number move?
At the time of this refresh, fatche.at test server holds 0 players on 40 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does fatche.at test server place?
The player-hours ranking for the last seven days puts fatche.at test server at #15,289, among the top 69% of all ranked servers.
Settings and rules
How is fatche.at test server configured, and what rules apply?
Nothing about gather rate is given in the name of fatche.at test server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on fatche.at test server?
The map on fatche.at test server is procedural and the game generates it.
Connecting
What is the way to join fatche.at test server?
To connect, start Rust and enter client.connect 136.61.101.213:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.