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Rust Insights

Server profile

dst build testing ground

Online, with 0 of ? players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,400ranktop 69%
26d agolast wipemonthly schedule
8d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:45 UTC26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average6/200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average3/50
  3. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
  4. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average1/30
  5. BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average0/100
  6. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On dst build testing ground, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does dst build testing ground wipe, and on which day?

Each month dst build testing ground wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days have passed since its current world was created. The tags put wipes at monthly.

About the server

On what version does dst build testing ground currently run?

Running on Linux, dst build testing ground is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for dst build testing ground, and is it online?

Right now dst build testing ground is up and running. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does dst build testing ground run from?

A region is not published by dst build testing ground. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 136.54.2.250:28015.

Server tags

How should you read the tags listed for dst build testing ground?

These tags come from dst build testing ground and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does dst build testing ground appear?

dst build testing ground appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on dst build testing ground right now?

At this moment, dst build testing ground shows 0 players. Its average over seven days comes to 0 players.

How does dst build testing ground compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts dst build testing ground at #15,400, among the top 69% of all ranked servers.

Rules and settings

How is dst build testing ground configured, and what rules apply?

The name of dst build testing ground does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on dst build testing ground?

A procedural map, generated by the game, is what dst build testing ground runs.

How to join

How do you connect to dst build testing ground?

Type client.connect 136.54.2.250:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.
^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.