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Rust Insights

Server profile

CPAN's Test Server H0

Online, with 0 of 20 players on; ranked #11,845 of every public Rust server, the top 53%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 2
#11,845ranktop 53%
26d agolast wipeno schedule published
8d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510014:0023:0008:0018:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:59 UTC FW26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average189/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average181/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average142/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On CPAN's Test Server H0, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 21 hours after it started.

On what schedule does CPAN's Test Server H0 wipe?

Each month CPAN's Test Server H0 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 18 hours have passed since its current world was created.

Server details

What does performance look like on CPAN's Test Server H0?

The 48-hour average for server fps is 63, and 34 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 140,088. Memory use peaked at 4,760 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is CPAN's Test Server H0 on?

Running on Linux, CPAN's Test Server H0 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has CPAN's Test Server H0 stayed online, and is it up now?

At the time of this check CPAN's Test Server H0 is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does CPAN's Test Server H0 run from?

A region is not published by CPAN's Test Server H0. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 136.53.150.18:28015.

Server tags

What is meant by each tag on CPAN's Test Server H0?

These tags come from CPAN's Test Server H0 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind CPAN's Test Server H0?

No other server we track uses the anoners.com hostname that CPAN's Test Server H0 publishes.

On which Rust Insights lists does CPAN's Test Server H0 appear?

The Rust Insights lists that carry CPAN's Test Server H0 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on CPAN's Test Server H0 right now, and how does that number move?

Of its 20 slots, CPAN's Test Server H0 currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 00:00 UTC, with an average of 1 players.

How does CPAN's Test Server H0 compare with other Rust servers in the ranking?

Player hours over seven days put CPAN's Test Server H0 at #11,845, within the top 53% of the ranked field.

Settings and rules

What are the settings and rules for CPAN's Test Server H0?

No gather rate appears in the name of CPAN's Test Server H0. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on CPAN's Test Server H0?

The game generates the map on CPAN's Test Server H0: procedural, size 5,000, seed 295677230. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to CPAN's Test Server H0?

To connect, start Rust and enter client.connect 136.53.150.18:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.