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Rust Insights

Server profile

Rust & Roots private test

Offline, with 1 of 4 players on; ranked #14,085 of every public Rust server, the top 64%. It last wiped 19d ago.

Filed under moddedoxide
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#14,085ranktop 64%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:02 UTC19d ago 1 – running 0
Fri 9 Oct, 08:31 UTC20d ago 1 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average160/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Rust & Roots private test?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Rust & Roots private test wipe, and on which day?

Too few wipes are on record for Rust & Roots private test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 19 days 11 hours ago.

Server

What Rust version is live on Rust & Roots private test?

Running on Windows, Rust & Roots private test is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust & Roots private test, and is it up at the moment?

Offline at the moment, Rust & Roots private test was last seen 19 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.

In which location does Rust & Roots private test sit?

A region is not published by Rust & Roots private test. Rust Insights reports the location a server declares, not the physical place of the machine. 136.52.238.159:28115 is where it answers.

Lists and tags

What is meant by each tag on Rust & Roots private test?

When the game's server browser reads Rust & Roots private test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Rust & Roots private test appear?

The Rust Insights lists that carry Rust & Roots private test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Rust & Roots private test right now, and how does that number move?

Rust & Roots private test is offline at the moment; the last sighting was 19 days 10 hours ago.

How does Rust & Roots private test compare with other Rust servers in the ranking?

Player hours over seven days put Rust & Roots private test at #14,085, within the top 64% of the ranked field.

Rules and settings

How is Rust & Roots private test configured, and what rules apply?

Nothing about gather rate is given in the name of Rust & Roots private test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Rust & Roots private test?

A procedural map, generated by the game, is what Rust & Roots private test runs.

How to join

How can you get onto Rust & Roots private test?

To connect, start Rust and enter client.connect 136.52.238.159:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.