Server profile
DFAM Rust Dev
Online, with 0 of 40 players on; ranked #7,090 of every public Rust server, the top 32%. It last wiped 2d ago.
Online 136.47.25.184:28017 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:05 UTC2d ago | – | – | running | 1 |
| Mon 5 Oct, 16:10 UTC24d ago | 1 | halved by day 1 | 22.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at DFAM Rust Dev?
Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does DFAM Rust Dev wipe, and on which day?
The record of DFAM Rust Dev's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days have passed since its current world was created.
About the server
What Rust version is live on DFAM Rust Dev?
Running on Linux, DFAM Rust Dev is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for DFAM Rust Dev, and is it online?
Right now DFAM Rust Dev is up and running. The last 7 full days gave 30 of 168 hours up, or 18% of the time. The first record Rust Insights has of it is 19 September 2026.
What location is listed for DFAM Rust Dev?
No region is published by DFAM Rust Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 136.47.25.184:28017.
Server tags
What is meant by each tag on DFAM Rust Dev?
These tags come from DFAM Rust Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature DFAM Rust Dev?
The Rust Insights lists that carry DFAM Rust Dev are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on DFAM Rust Dev right now, and how does that number move?
Of its 40 slots, DFAM Rust Dev currently has 0 filled. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 21:00 UTC, at 1 players on average.
Where does DFAM Rust Dev sit in the rankings?
Player hours over seven days put DFAM Rust Dev at #7,090, within the top 32% of the ranked field.
Map and rules
How is DFAM Rust Dev configured, and what rules apply?
No gather rate appears in the name of DFAM Rust Dev. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on DFAM Rust Dev?
The map on DFAM Rust Dev is procedural and the game generates it.
How to join
What is the way to join DFAM Rust Dev?
To connect, start Rust and enter client.connect 136.47.25.184:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.