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Rust Insights

Server profile

Deadly-Fam Rust Main

Online, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:51 UTC20d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average102/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average237/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Deadly-Fam Rust Main?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Deadly-Fam Rust Main wipe?

The record of Deadly-Fam Rust Main's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days ago.

Server details

How well does Deadly-Fam Rust Main perform?

The 48-hour average for server fps is 75, and 49 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 66,279. The highest memory figure was 2,605 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Deadly-Fam Rust Main on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Deadly-Fam Rust Main. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Deadly-Fam Rust Main, and is it up at the moment?

At the time of this check Deadly-Fam Rust Main is online. The uptime it reports puts the last restart at about 2 days ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 5 October 2026 is when Rust Insights first saw it.

Where does Deadly-Fam Rust Main run from?

No region is published by Deadly-Fam Rust Main. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 136.47.25.184:28015.

Server tags

How should you read the tags listed for Deadly-Fam Rust Main?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Deadly-Fam Rust Main publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Deadly-Fam Rust Main turn up among the Rust Insights lists and filters?

Deadly-Fam Rust Main appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Deadly-Fam Rust Main right now?

Of its 50 slots, Deadly-Fam Rust Main currently has 0 filled. Across the past week the mean was 0 players.

Where does Deadly-Fam Rust Main sit in the rankings?

Player hours over seven days put Deadly-Fam Rust Main at #15,327, within the top 69% of the ranked field.

Settings and rules

How is Deadly-Fam Rust Main configured, and what rules apply?

The name of Deadly-Fam Rust Main does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Deadly-Fam Rust Main?

The game generates the map on Deadly-Fam Rust Main: procedural, size 3,500, seed 389912715. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Deadly-Fam Rust Main?

Type client.connect 136.47.25.184:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.