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Rust Insights

Server profile

Fiendish test

Offline, with 0 of 10 players on; ranked #15,123 of every public Rust server, the top 70%. It last wiped 19d ago.

Filed under teams off moddedcarbonhardcore
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,123ranktop 70%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:34 UTC19d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average2/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average0/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average3/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average2/100
  6. ShockRust | Blue | NoLimitno group limit · 157 on average72/500

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Fiendish test?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Fiendish test wipe, and how often?

The record of Fiendish test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 19 days 2 hours ago.

About the server

Which Rust version is Fiendish test on?

Running on Windows, Fiendish test is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Fiendish test, and is it online?

Offline at the moment, Fiendish test was last seen 12 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.

In which location does Fiendish test sit?

A region is not published by Fiendish test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 136.33.219.187:28015 is where it answers.

Server tags

What is meant by each tag on Fiendish test?

When the game's server browser reads Fiendish test, it finds these tags: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp10 (Max players): 10 slots in total; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Fiendish test turn up among the Rust Insights lists and filters?

These Rust Insights lists include Fiendish test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Population

How many players are on Fiendish test right now?

The last time Fiendish test was seen online was 12 days ago, and it is offline now.

Where does Fiendish test sit in the rankings?

On player hours for the last seven days, Fiendish test sits at #15,123, inside the top 70% of ranked servers.

Rules and settings

What are the settings and rules for Fiendish test?

No gather rate appears in the name of Fiendish test. The server does not publish a group limit. You get hardcore as the game mode, The hardest mode Facepunch offers. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Fiendish test?

The map on Fiendish test is procedural and the game generates it.

Join

How do you connect to Fiendish test?

Open the console with F1 in Rust and enter client.connect 136.33.219.187:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^z,^y

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp10
Max players 10 slots in total.
ts0
Group limit This server has teams turned off.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.